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First person shooters were

Posted: 09 Jan 2012

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First person shooters were

Source: maynardivananda.com

As you read this blog in FPS (First Person Shooters) trend continues. There is a tendency that I mean game developers releasing games before being complete because of the budget and time to market. Most of the time these restrictions are not the fault of the developers.

We sit by, as game after the game is released without in the course of completion. Developers strive to make their deadlines and things as the quality of the fall to the wayside control cause of it. Game developers spend their whole marketing budgets. We look at the trailers that look as well as a blockbuster movie and we start to salivate. The games get their sales immediately. We run to Gamestop to pre-order a copy ASAP.

Liberation day finally arrives. You peal out plastic in anticipation. You insert the disk in your PC or console... You play the short campaign, you have time... you are ok with that. You don't buy games for MS more. It is now time to know what this game! You click on the online mode... you enter a lobby... you're the only one there... This may not be fair, the game was released only. So you continue to other lobbies. To finally get to a game... once again, your hopes are high. You start to play your new game online... kind of. You start to rubber band (back and forth motions) caused by the lag across the screen, then you are started.

Situations as it should not be common place. As long as the video game consumers, we welcomed do. We continue to pre-order products without a beta test. We continue to buy these games and then defend developers saying: "it is difficult to make a video game." I do not say that creating a game not difficult... but there are tons of services in the world that are all also difficult (if not more difficult). If these other services can turn on the first day quality products... why not video games?

I read again and again in several forums of FPS... "Just that be patient they will solve the game." This is how it always is. "Stop crying about it". People that display this Recycle Bin are the issue. It is not developers... it is not marketing... is the people who came to accept this trend as just how it is.

We have allowed to achieve this objective. I fear that we will continue to achieve this objective.

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